Anti-Aliasing
To enable Anti-Aliasing:
(1) Enable blending
(2) Set the blending function to be GL_ONE_MINUS_SRC_ALPHA
(3) Set the blend equation to GL_FUNC_ADD
(4) Call the antialis functions
(1) Enable blending
glEnable(GL_BLEND);
(2) Set the blending function to be GL_ONE_MINUS_SRC_ALPHA
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
(3) Set the blend equation to GL_FUNC_ADD
glBlendEquation(GL_FUNC_ADD);
(4) Call the antialis functions
glEnable(GL_POINT_SMOOTH);
glEnable(GL_LINE_SMOOTH);
glEnable(GL_POLYGON_SMOOTH);

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